How To Summon Blue Eyes White Dragon Master Duel?
Pieter Maas
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Play Polimerization to fuse the three Blue-Eyes in your hand into Blue Eyes Ultimate Dragon. Then play De-Fusion to sepparate them.
Do you need Polymerization to summon Blue-Eyes Twin Burst Dragon?
Yu-Gi-Oh! TCG Strategy Articles » Shining Victories: Blue-Eyes Is Back! Shining Victories is nearly here, and that can only mean one thing: the return of the invincible Blue-Eyes White Dragon! Blue-Eyes White Dragon has been a fan-favorite since the dawn of Dueling, and Shining Victories is packed with new cards that let Blue-Eyes Decks take flight and soar to new heights! Have you ever sat down and thought to yourself that it’s an injustice that there’s never been a Blue-Eyes Twin Dragon? Good news: there is now! Blue-Eyes Twin Burst Dragon is the long-awaited Fusion of exactly two Blue-Eyes White Dragons,
- Blue-Eyes Twin Burst Dragon has 3000 ATK, 2500 DEF, and 2 heads.
- First, Blue-Eyes Twin Burst Dragon can’t be destroyed by battle.
- Second, it can make two attacks on monsters during each Battle Phase.
- Third, it banishes from the Duel any monster that it attacks, but is unable to destroy in battle.
- These three effects guarantee that the Blue-Eyes Twin Burst Dragon has no equal.
No monster can best it in battle. Although Blue-Eyes Twin Burst Dragon can be Fusion Summoned through traditional methods, like by using Polymerization or Dragon’s Mirror to fuse two Blue-Eyes White Dragons together, it also has an effect that lets you Summon it without the assistance of a Fusion Spell Card.
While you have two Blue-Eyes White Dragons on the field, you can send them both to the Graveyard to Special Summon Blue-Eyes Twin Burst Dragon from your Extra Deck. This additional Summoning trick can come in handy if your opponent controls a monster that your standard Blue-Eyes White Dragon can’t get through on its own.
If you’re looking for something else you can Synchro Summon with Maiden with Eyes of Blue, then Blue-Eyes Spirit Dragon is another new Blue-Eyes monsters from Shining Victories that you can add to your Extra Deck! Blue-Eyes Spirit Dragon is a Level 9 Synchro Monster with 2500 ATK and 3000 DEF.
You can Summon it by combining 1 Tuner with 1 or more non-Tuner “Blue-Eyes” monsters. You can Summon it most easily by combining Blue-Eyes White Dragon with a Level 1 Tuner. There are 5 new Level 1 Tuners in Shining Victories that you can use to Synchro Summon Blue-Eyes Spirit Dragon, making it easy to Synchro Summon.
We’ll talk about some of those Tuners on the Strategy Site later this week. Blue-Eyes Spirit Dragon has a bunch of awesome effects. First, it prevents players from Special Summoning more than 1 monster to the field at a time. That means it shuts down big Pendulum Summons, effects like Rescue Rabbit and Rescue Hamster, and prevents massive plays from Soul Charge,
Second, once during every turn it can negate the activation of an effect that activates in the Graveyard, including the effects of the omnipresent Burning Abyss and Phantom Knight cards. Third, you can Tribute your Synchro Summoned Blue-Eyes Spirit Dragon during either player’s turn to Special Summon a LIGHT Dragon-Type Synchro Monster from your Extra Deck in Defense Position, and destroy that monster during the End Phase.
Blue-Eyes Spirit Dragon’s effect can be used to Special Summon powerful Synchro Monsters like Azure-Eyes Silver Dragon and Stardust Spark Dragon, In addition, you can use the effects of Azure-Eyes Silver Dragon and Stardust Spark Dragon to have them protect themselves from the lingering destructive effect of your Blue-Eyes Spirit Dragon,
What cards can summon Blue-Eyes?
Yu-Gi-Oh! TCG Strategy Articles » Build Your Own Blue-Eyes White Dragon Deck! The new Yu-Gi-Oh! TRADING CARD GAME Legendary Collection doesn’t just bring back six classic booster packs, it also comes with six of the most popular cards from the early days of Dueling. These cards will help you to quickly find or Summon your Blue-Eyes straight from the Deck. – Summoner’s Art is a Spell Card that lets you get a Level 5 or higher Normal Monster from your Deck to your hand – including Blue-Eyes White Dragon, – The White Stone of Legend is a Level 1 Tuner Monster, and when it’s sent to the Graveyard you can grab Blue-Eyes from your Deck.
Its effect works even if you used The White Stone for a Synchro Summon, or discarded it for the activation cost of another card. – Paladin of White Dragon is a Level 4 Ritual Monster that you can Tribute to Special Summon Blue-Eyes straight from your Deck. Kaiba played it in the original Yu-Gi-Oh! TV show, and in Yu-Gi-Oh! GX, Kaibaman used Manju of the Ten Thousand Hands to get White Dragon Ritual, then Tributed Manju for the Ritual Summon! Of course, we can’t all be smooth like Kaibaman – not all of us could pull off wearing that helmet, for one.
If you didn’t Special Summon Blue-Eyes straight from your Deck, but you have it in your hand, you’ll want to pull out all the stops to Summon it. Here are some cards that will help you Summon Blue-Eyes, without making you Tribute 2 monsters! – Totem Dragon and Kaiser Seahorse’s effects let you use them for both Tributes when you Tribute Summon Blue-Eyes White Dragon, – Kaibaman is a Level 2 monster you can Tribute to Special Summon Blue-Eyes from your hand. Normal Summon Kaibaman and Tribute him immediately!
- -The Spell Card Ancient Rules lets you Special Summon Blue-Eyes, and it won’t cost you a Tribute or your Normal Summon for the turn.
- – Red-Eyes Darkness Metal Dragon’s effect lets you Special Summon Blue-Eyes from your hand or Graveyard, so you can bring it back if your opponent destroys it.
- There are a lot of cool Spell Cards that can help you make the most of Blue-Eyes White Dragon, too. You’ll definitely want to consider them for a Blue-Eyes Deck:
Thanks to cards like those, Blue-Eyes White Dragon is more than just a huge attacker: it also lets you draw more cards to get to whatever you need, and defends you from the fiercest threats. Since it’s a Normal Monster, you can also play it with powerful Normal Monster support.
- Monsters:
- Blue-Eyes White Dragon (of course!)
- The White Stone of Legend
- Red-Eyes Darkness Metal Dragon
- Totem Dragon
- Masked Dragon
- Debris Dragon
- Spells:
- Trade-In
- Cards of Consonance
- Future Fusion
- Dragon’s Mirror
- Burst Stream of Destruction
- Dark Hole
- Monster Reborn
- Book of Moon
- Mystical Space Typhoon
- Cold Wave
- Giant Trunade
- Traps:
- Mirror Force
- Torrential Tribute
- Bottomless Trap Hole
- Trap Stun
- Call of the Haunted
- Birthright
- Fusion Monsters:
- Five-Headed Dragon
- Blue-Eyes Ultimate Dragon
You could play your Deck Kaibaman-style with Sonic Bird, Manju of the Ten Thousand Hands, and Paladin of White Dragon for a quick Ritual strategy. Or toss in some DARK monsters like Sangan, Plaguespreader Zombie, Dark Horus, and The Dark Creator so you can play a pair of Chaos Sorcerers,
What cards can summon Blue-Eyes White Dragon?
As for cards that can special summon it (opens list and puts on reading glasses): Maiden with Eyes of Blue, Dragon Spirit of White, Return of the Dragon Lords, White stone of Ancients, Azure-Eyes Silver Dragon, Silver’s Cry, Sage with Eyes of Blue, Master with Eyes of Blue and so many more.
How does master with eyes of blue work?
Attribute LIGHT Level Level 1 Spellcaster / Tuner / Effect Card Text When this card is Normal Summoned: You can target 1 Level 1 LIGHT Tuner in your GY; add it to your hand. You can shuffle this card from your GY into the Deck, then target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 “Blue-Eyes” monster from your GY, other than the sent monster.
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Blue-Eyes Abyss Dragon X LIGHT Level 8 ATK 2500 DEF 2500 If this card is Special Summoned: You can add 1 Ritual Spell or 1 “Polymerization” from your Deck to your hand. During your End Phase: You can add 1 Level 8 or higher Dragon monster from your Deck to your hand. You can banish this card from your GY; all Level 8 or higher Dragon monsters you control gain 1000 ATK. Blue-Eyes Alternative Ultimate Dragon X LIGHT Level 12 ATK 4500 DEF 3800 “Blue-Eyes White Dragon” + “Blue-Eyes White Dragon” + “Blue-Eyes White Dragon” Your opponent cannot target or destroy this card with card effects. Once per turn: You can target 1 card your opponent controls; destroy it. If this card was Fusion Summoned using a monster whose original name is “Blue-Eyes Alternative White Dragon” as material, you can target up to 3 cards your opponent controls instead. Blue-Eyes Alternative White Dragon X LIGHT Level 8 ATK 3000 DEF 2500 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by revealing “Blue-Eyes White Dragon” in your hand. You can only Special Summon “Blue-Eyes Alternative White Dragon” once per turn this way. This card’s name becomes “Blue-Eyes White Dragon” while on the field or in the GY. Blue-Eyes Chaos Dragon X DARK Level 8 ATK 3000 DEF 0 You can Ritual Summon this card with “Chaos Form”. Must be Ritual Summoned. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent’s card effects. If this card was Ritual Summoned using “Blue-Eyes White Dragon”, when it declares an attack: You can change the battle positions of as many monsters your opponent controls as possible, and if you do, the ATK/DEF of those changed monsters become 0, also, this turn, if this card attacks a Defense Position monster, inflict piercing battle damage. Blue-Eyes Chaos MAX Dragon X DARK Level 8 ATK 4000 DEF 0 You can Ritual Summon this card with “Chaos Form”. Must be Ritual Summoned. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent’s card effects. If this card attacks a Defense Position monster, inflict double piercing battle damage. Blue-Eyes Jet Dragon X LIGHT Level 8 ATK 3000 DEF 0 Other cards you control cannot be destroyed by your opponent’s card effects. You can only use each of the following effects of “Blue-Eyes Jet Dragon” once per turn, and can only activate them while “Blue-Eyes White Dragon” is on your field or in your GY. Blue-Eyes Shining Dragon X LIGHT Level 10 ATK 3000 DEF 2500 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 “Blue-Eyes Ultimate Dragon”. Gains 300 ATK for each Dragon monster in your GY. When a card or effect is activated that targets this card (Quick Effect): You can negate that effect. Blue-Eyes Solid Dragon X LIGHT Level 8 ATK 2500 DEF 2000 If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; negate its effects. When your opponent activates a card or effect (Quick Effect): You can shuffle this card from the field into the Deck, and if you do, Special Summon 1 “Blue-Eyes White Dragon” from your Deck. Blue-Eyes Spirit Dragon X LIGHT Level 9 ATK 2500 DEF 3000 1 Tuner + 1+ non-Tuner “Blue-Eyes” monsters Neither player can Special Summon 2 or more monsters at the same time. Once per turn, when an effect of a card in the GY is activated (Quick Effect): You can negate the activation. (Quick Effect): You can Tribute this Synchro Summoned card; Special Summon 1 LIGHT Dragon Synchro Monster from your Extra Deck in Defense Position, except “Blue-Eyes Spirit Dragon”, but destroy it during the End Phase of this turn. Blue-Eyes Toon Dragon X LIGHT Level 8 ATK 3000 DEF 2500 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 2 monsters, while you control “Toon World”. Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster.
Can Chaos Form summon blue eyes chaos dragon?
Card Text You can Ritual Summon this card with “Chaos Form”. Must be Ritual Summoned. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent’s card effects. If this card was Ritual Summoned using “Blue-Eyes White Dragon”, when it declares an attack: You can change the battle positions of as many monsters your opponent controls as possible, and if you do, the ATK/DEF of those changed monsters become 0, also, this turn, if this card attacks a Defense Position monster, inflict piercing battle damage.
Who uses Blue-Eyes White Dragon in Yugioh?
Yu-Gi-Oh! TCG Strategy Articles » A Brief History of Blue-Eyes “This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.” Duelists everywhere know that this quotation describes the one and only Blue-Eyes White Dragon.
Ever since its 2002 print in the original Legend of Blue Eyes White Dragon booster set and Starter Deck: Kaiba, each copy of Seto Kaiba’s signature Dragon has included this description. In honor of the release of Structure Deck: Saga of Blue-Eyes White Dragon, we’ll be dedicating this entire week on the Yu-Gi-Oh! TRADING CARD GAME Strategy Site to the Blue-Eyes White Dragon.
Today, we’re going to take a brief look at the history of this awesome Dragon, and explore why it’s one of the coolest cards in the entire game. In the animated Yu-Gi-Oh! series, there are only 3 copies of the Blue-Eyes White Dragon. Wielding 3000 Attack Points, the Blue-Eyes White Dragon is the purest symbol of both rarity and power. Corporate billionaire Seto Kaiba owns all 3 of them, and went through great lengths to assure that he was the only possessor of the legendary Blue-Eyes White Dragon.
Yugi’s grandpa owned a fourth copy that was given to him by a close friend, but after defeating Yugi’s grandpa in a Duel, Kaiba took the Blue-Eyes White Dragon from Yugi’s grandpa and ripped it up so that it couldn’t be used against him. While some Duelists nowadays seem underwhelmed by Level 8 Normal monsters that require a Tribute of 2 monsters before it can be Summoned, more than a decade past its release, the Blue-Eyes White Dragon remains the strongest Normal Monster in the entire Yu-Gi-Oh! TRADING CARD GAME.
No other Normal Monster matches or surpasses its massive 3000 ATK. It also boasts an impressive 2500 DEF. When you want to use a huge Normal Monster in your Deck, the Blue-Eyes White Dragon is usually the clear choice, both for style and power. The Blue-Eyes White Dragon also has lots of specific support cards that are designed to be used with it.
- These include awesome old-school upgrades like the three-headed Blue-Eyes Ultimate Dragon Fusion Monster, and the Blue-Eyes Shining Dragon that made its debut in Yu-Gi-Oh! the Movie: Pyramid of Light,
- We’ll discuss some of the newest Blue-Eyes White Dragon support cards, from the Saga of Blue-Eyes White Dragon Structure Deck later this week! The Blue-Eyes White Dragon is one of the most iconic monsters in the Yu-Gi-Oh! TRADING CARD GAME.
If you want to take flight with an awesome Blue-Eyes White Dragon Deck, check back all week for even more Blue-Eyes tips and strategies on the Yu-Gi-Oh! TRADING CARD GAME Strategy Site! : Yu-Gi-Oh! TCG Strategy Articles » A Brief History of Blue-Eyes
Can I activate Super Polymerization?
Yu-Gi-Oh! TCG Strategy Articles » Cool Stuff you can do with Super Polymerization Super Polymerization is one of the coolest cards in the Yu-Gi-Oh! TRADING CARD GAME. It breaks the rules of Fusion Summoning by letting you use your opponent’s monsters, it can be used offensively or defensively, it can be used on either player’s turn, and card effects can’t be activated in response to its activation. How do we cram so much power into Super Polymerization? The secret ingredient is friendship. Don’t ask us how we got it.1.) Bypass Counter Traps! Counter Trap Cards are Spell Speed 3. Normally, they’re the final word on Chaining, but not even a Counter Trap can be Chained to Super Polymerization ! Since Super Polymerization can’t be responded to, every time you activate it, you can be confident that it will work.
- Your opponent can be sitting strong, protected by Solemn Warning, Solemn Judgment, Compulsory Evacuation Device, and Magic Drain,
- But once you activate Super Polymerization, he’ll be helpless to watch his monster be used as a Fusion Material in your Summon! 2.) Beat Monster Effects! Some of the biggest monsters in the game have some sort of protection from Spell and Trap Cards, but all of those monsters are vulnerable to Super Polymerization,
Gladiator Beast Heraklinos is a FIRE monster that negates Spell and Trap Cards and often has back-up in the form of Gladiator Beast War Chariot to negate monster effects. But it can’t negate Super Polymerization ! Fuse an opponent’s Heraklinos with your Elemental HERO by using Super Polymerization, and you can Summon Elemental HERO Nova Master while bypassing the Heraklinos’ effect and ignoring the Chariot.
- Big Synchro Monsters like Stardust Dragon, Shooting Star Dragon, and Shooting Quasar Dragon, which have the power the negate cards, are also vulnerable to Super Polymerization, since their effects can’t be chained to it.
- Super Polymerization doesn’t destroy monsters, either.
- It only uses them as Fusion Materials.
That helps it take down monsters that can’t be destroyed. For example, even though a monster protected by Safe Zone can’t be targeted or destroyed by card effects, it’s still vulnerable to Super Polymerization,3.) Contain an Opponent’s Field!
Now that Elemental HERO Great Tornado is legal in Duels, a monster of every Attribute other than DARK (and DIVINE) can be fused with an Elemental HERO to create a powerful new monster.– Fuse a LIGHT monster with an Elemental HERO to Summon Elemental HERO The Shining,– Fuse an EARTH monster with an Elemental HERO to Summon Elemental HERO Gaia,– Fuse a FIRE monster with an Elemental HERO to Summon Elemental HERO Nova Master,– Fuse a WIND monster with an Elemental HERO to Summon Elemental HERO Great Tornado,– Fuse a WATER monster with a HERO to Summon Elemental HERO Absolute Zero,
There are also lots of other combinations of monsters that can be fused together with Super Polymerization, too. For example, fusing a Spellcaster-Type Synchro Monster with a Spellcaster lets you Summon Supreme Arcanite Magician, and combining a Dragon-type Synchro Monster with a Warrior lets you Summon Dragon Knight Draco-Equiste,
- Fusing any 2 HERO Monsters together brings out Vision HERO Adoration,
- You can use Super Polymerization to cut down your opponent’s field.
- Fuse his monsters together, or fuse his monster with one of your own, when you activate Super Polymerization,
- Not only will this get an opponent’s biggest threat off of the field, but it will also let you create your own Fusion behemoth.4.) Attack! Super Polymerization isn’t only good for getting rid of an opponent’s monsters – it can also be a game-ender.
Since you can activate it from your hand in your Battle Phase, it can help you deal the finishing blow to your opponent. Imagine this: you have Elemental HERO Stratos and Elemental HERO Neos Alius on the field with Super Polymerization and 1 other card in your hand.
Your opponent has 6500 Life Points left. You attack directly against your opponent’s clear field with Stratos and Alius, dropping your opponent down to 2800 Life Points. Then, just when your opponent thinks he’s safe and survived another turn, you activate Super Polymerization, fusing your 2 monsters together to Summon Elemental HERO Great Tornado ! A direct attack from Great Tornado finishes your opponent off! This isn’t an uncommon play.
Super Polymerization is a tough card to see coming, since it’s a Quick-Play Spell Card that can be activated from your hand. Many Duelists are easily blindsided by Super Polymerization, and face defeat because of it. Super Polymerization is an incredible card that can easily turn a Duel around.
Can you fuse monsters without Polymerization?
Fusion Monsters | ||
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English | Fusion Monsters | |
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members support anti-support
Fusion Monsters, colored violet, are cards representing a combination of two or more monsters. Fusion Monsters may only be included in the Extra Deck, and cannot exist in the hand or Main Deck, If a Fusion Monster is returned to its owner ‘s hand or Deck, it is instead sent back to the Extra Deck,
However, they may be sent to the Graveyard when destroyed, as well as removed from play, In the anime, the original didn’t use them a lot. In Yu-Gi-Oh GX, however, introduced many fusion cards and many powerful fusion monsters were released during this time. In Yu-Gi-Oh 5D’s Synchro Monsters appear to have filled this position.
Originally, the only way to properly summon a Fusion Monster was through a Fusion Summon involving the required cards as well as Polymerization, Monsters used with Polymerization are called Fusion Material Monsters, If a Fusion Monster is Special Summoned to the field via a card such as Metamorphosis, and then sent to the Graveyard, it cannot be Special Summoned to the field from the Graveyard with cards such as Premature Burial, Call of the Haunted, or Monster Reborn,
In order for a Fusion Monster to be returned from the Graveyard to the field, it must be Fusion Summoned properly. There are some Fusion Monsters that have special Summoning Conditions, For example, the Elemental Hero Fusion Monsters have a clause stipulating that they may not be Special Summoned unless they are being Fusion Summoned,
This also rules them out from being Special Summoned either from the Graveyard or when removed from play, Others may disallow the use of Fusion Substitute Material Monsters, and in even rarer cases, both of these conditions may be applied, such as in Rainbow Neos,
Cyberdark Impact! Dragon’s Mirror Dark Fusion Dark Calling Fusion Gate Future Fusion Instant Fusion Miracle Fusion Overload Fusion Polymerization Power Bond Super Polymerization Vehicroid Connection Zone Fossil Fusion Miracle Contact
And a few ways to Special Summon a Fusion monster:
Cyber-Stein Magical Scientist Metamorphosis Re-Fusion NEX Summoner of Illusions The VWXYZ Series and Armityle the Chaos Phantom ” Union Fusion” The Elemental Hero Neos and Gladiator Beast also Chimeratech Fortress Dragon Fusions ” Contact Fusion ” The ” Hex-Sealed Fusion ” Monster Cards ( The Earth – Hex-Sealed Fusion, The Dark – Hex-Sealed Fusion, The Light – Hex-Sealed Fusion )
1 Fusion Material Monster can be replaced by Fusion Substitute Monsters in Fusion Summons with cards that either do not specifically state the monster to be used as a Fusion Material Monster, or do not have a summon condition that limits either what monsters may be used for the Fusion Summon, or in what way it may be summoned.
How do you use a white dragon spirit?
Yu-Gi-Oh! TCG Strategy Articles » Shining Victories: An Unrelenting Wave of Dragons We checked out some awesome new cards for Blue-Eyes White Dragon Decks in Shining Victories earlier in the week. But those aren’t the only Blue-Eyes cards that Shining Victories has to offer! Today we’re going to check out the rest of the cards in Shining Victories that will land your Blue-Eyes Deck on the competitive map! Dragon Spirit of White is a new Level 8 monster in Shining Victories,
It has 2500 ATK and 2000 DEF. Even though it doesn’t have “Blue-Eyes” in its name, it’s always treated as a “Blue-Eyes” card. That means cards like Sage with Eyes of Blue, which Special Summon “Blue-Eyes” monsters, can be used to Special Summon it. While Dragon Spirit of White is in your hand or Graveyard, it’s treated as a Normal Monster.
Nevertheless, it has an effect while it’s on the field. When it’s Normal or Special Summoned, you can target 1 Spell or Trap Card your opponent controls and banish it. In addition, during either player’s turn, if your opponent controls a monster, you can banish your Dragon Spirit of White from the field to Special Summon Blue-Eyes White Dragon from your hand.
Dragon Spirit of White is the perfect monster to Special Summon when you’re looking to get rid of your opponent’s back rows. Plus, when you need a Blue-Eyes White Dragon on your field, its effect lets you trade it in for the real deal. One of the easiest ways to Special Summon Dragon Spirit of White is with The White Stone of Ancients – a new Level 1 Tuner in Shining Victories,
If The White Stone of Ancients is in your Graveyard during the End Phase of a turn that it was sent there, you can Special Summon 1 “Blue-Eyes” monster from your Deck. Special Summoning Dragon Spirit of White is as easy as sending The White Stone of Ancients to your Graveyard! The White Stone of Ancients also has a second effect.
You can banish it from your Graveyard to add a “Blue-Eyes” monster from your Graveyard to your hand. After using the effect of The White Stone of Ancients to Special Summon a Dragon Spirit of White from your Deck, banish it from your Graveyard to add a Blue-Eyes White Dragon – or another Dragon Spirit of White – to your hand.
Dragon Spirit of White and The White Stone of Ancients, along with the other cards we’ve looked at in Shining Victories, give an incredible boost to Blue-Eyes Decks. You can pilot your Blue-Eyes Deck to new heights after the release of Shining Victories ! : Yu-Gi-Oh! TCG Strategy Articles » Shining Victories: An Unrelenting Wave of Dragons
Can you summon Blue Eyes chaos Max Dragon?
Card Text You can Ritual Summon this card with “Chaos Form”. Must be Ritual Summoned. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent’s card effects. If this card attacks a Defense Position monster, inflict double piercing battle damage.